The 2015 predecessor to Shadow of the Tomb Raider is still a great benchmark. Again, we recommend learning more about the architecture in or. It adds both strength and passive cooling. I couldn't get it to work on a 1080 Ti at 4k, but at 1440p it managed to successfully complete the test sequence—and at a stunningly uncinematic 10. Getting idle results in the office are inconsistent, but these two fan speeds show a good idea of the noise range you can expect from a card. Note the numbers in the following chart aren't all comparable to the numbers in the benchmarks section since I used the backup test rig based on the Intel Core i7-7700K. But until games start showing up, we're stuck waiting.
We use this game sometimes partly synthetically, as its DirectX 12 and asynchronous compute integrations are the primary points of interest. Here, on the top, each of the twin cooling fans has 13 blades. Lows are also within our margin for error, marking frametimes as roughly equivalent. Excellent 1080p and 1440p gaming performance. Overclocking provides the 2070 a slight lead, but not one which exits silicon quality variance.
At 1440p, we see more of the same. In all cases, moving the voltage slider to maximum made no difference to stability or to the performance of our three test cards so we left it at default. Page 9 of 10 Cooling, Noise, and Power My last set of benchmarks are some of the most important for people like me who do a lot of small form factor builds. We're looping these two charts together since the games benchmark similarly. The silver color helps it stand out in darker case interiors, too, and with a video card in the usual position in a windowed case, this is the part of the card you'll see.
So, the big question: How did it perform? Things I Can Confirm: The graphics card is fine, it has been tested. Motherboard appears to still be perfectly fine, all lights and such on it are working, fans connected to it are still turning on. You already saw overclocking results, but that was for a frequency that was stable across all games. The other image uses three area lights and changes the materials to a caustic-friendly glass and a shiny metallic. It was founded by the curiosity and love of watercooling and has since evolved into one of the industry leaders through the passion and dedication of its team.
We never particularly liked 64, instead favoring 56 a great deal over it, but the point remains the same: Vega is a reasonable competitor and is a bit cheaper, and therefore should be considered in addition to the 1080 alternative. The next section goes through each benchmark step by step. Legacy Games For old times' sake, here are benchmarks from four legacy titles: Bioshock: Infinite, Hitman: Absolution, Sleeping Dogs, and the 2013 version of Tomb Raider. By setting the Power Limits and Temperature limits to maximum for each card, they do not throttle, but they can each reach and maintain their individual maximum clocks stock or overclocked. Through the fans you can see the large aluminum-finned heatsink and five large copper heatpipes. I have no reason to believe this card would have thermal problems in a warmer environment.
The most important takeaway is that it stayed consistent over time. The mostly metal exterior has a weighty, confidence-inspiring feel. If we know that performance boosts harder at 4K than 1080p, we might be able to call this indicative of a advantage, for instance. One game notably absent from our performance results is Shadow of the Tomb Raider. That is a significant drop from the previous 30% gains at 4K. You can also test the stability of your own overclock by using the Test button. Lower is better on this chart, and even more important than being low is being consistent.
Our review will focus on gaming benchmarks vs. Along with these temperatures comes the ability to reach higher overclocks or extend the overall lifespan of your card by running at below factory temps. Rise of the Tomb Raider The 2015 predecessor to Shadow of the Tomb Raider is still a great benchmark. Meanwhile, the backplate is sturdy aluminum. Too bad we don't have any ray tracing games just yet. A few of the cells in this chart are highlighted for thermal and frequency response. From a value perspective, this is a significant improvement over the 2080 launch, but still unexciting.
Ray tracing isn't a new idea Pixar has been using it for years in its 3D-rendered movies , but it's so far gone unused in video games because of its substantial performance overhead. Deus Ex: Mankind Divided Mankind Divided features just about every trick to make your game look pretty, including things like volumetric and dynamic lighting, screenspace reflections, and cloth physics. Is that enough to tempt gamers to upgrade, or will they be sitting out this generation? Shadow of the Tomb Raider Square Enix's recent title is our first real-world test. This is the best way to look at performance. I've had some time to invest into overclocking the 2070 on this occasion.