The simple fact there were no games or benchmarks available at this writing that fully supported either technology. But let's do more testing before jumping to a conclusion. It would be surprising if this trend doesn't continue as new games come out. It's supposed to be added in a post-release patch. I also tested at more traditional resolutions of 1,920 by 1,080 and 2,560 by 1,440.
And as the benchmark tables above show, if you want to run heavy-lift games at lower resolutions such as 1440p and 1080p, you can hit frame rates that will leverage much of the refresh range of a high-refresh display at 120Hz or 144Hz. By then we might have a decent selection of games that make use of ray tracing and the performance increase will be more appealing. However, it's a small overclock at best over the reference card. The rest of us will watch in envy. That said, performance gains alone won't sell this card if you already have a high-end card from the Pascal family. I'm looking only at the graphics subscore, not the overall score. Poring over Nvidia's technical briefs and demos was enough to have the gamer in me drooling over what they promise.
But we've all window-shopped supercars before, so why stop there? Just look at the die size for perspective. As a more power hungry card, this gives us an opportunity to look at blower v. But it's also one hell of a ride. I've done the next best thing and included as many modern Microsoft DirectX 12-enabled games as possible. The benefit of this is improved display-output capabilities.
It uses dual 13-blade axial fans, a vapor-chamber heatsink, and a metal baseplate that covers the back of the card and wraps around. With detailed maps, environmental effects, and pacy combat, Battlefield 1 provides a generally well-optimized yet demanding graphics workload. So, we all have only what Nvidia says to go on. Sure, it's a hell of lot of money. Note that the test was run in DirectX 12 mode. For that, we've got our fingers crossed. All the games are running at 'maximum' quality, within reason—meaning, I didn't use super-sampling or any resolution scaling.
The outside is where you'll find the other differences. My guess: It'll likely be Nvidia Titan-branded, if it comes out. The Founders Edition version comes at a cost. For now, Nvidia is king of the hill. This specifications gap leaves the door open for Nvidia to release an even higher-end graphics card later.
So, if you're running a game at 1080p, the input frames need to be 1080p, too. These cards produce silky-smooth frame rates at 1440p and below, so let's look at the 4K numbers. Unlike in earlier generations, it's hidden under a cap that pulls off if you need to expose the connector. So long as you don't mind paying a premium for that future-proofing, you'll find this card a beast and a practical alternative to the already-great. Nvidia has moved from its traditional blower-style cooling to dual axial fans, and the heatsink also features a dual vapor chamber for good measure. Think of it like splurging on a supercar. So, transistor count doesn't tell the full story, but it has a big role in the endgame of achieving more computational power.
Another interesting comparison is the die size. But gamers don't really need it, certainly not in 2018, and the final score eg, good but not great reflects this. Look in the charts themselves for the settings used, which are typically the highest in-game presets and DirectX 12 if available. Those are the condensed versions of these three technologies, mind you. Unigine Superposition This last synthetic benchmark is Unigine's 2017 release, Superposition. This is the only benchmark here where I observed the performance gains dropping as the resolution increased. The tests were run using the same in-game settings as in the results shown earlier.
Tom Clancy: The Division A 2016 release that's still tough to handle, here's a final DirectX 12-specific game test. Overall, the Founders Edition cooling design performed as expected. Maxwell was introduced in 2014, but it used the same 28nm process as the Kepler architecture that Nvidia introduced in 2012. This is a solid indicator that the Turing cards are more optimized for DirectX 12 than their predecessors. If you run into any problems, just drop us a message on the forums. That aside, 55fps at 4K for a still-demanding game is pretty good for a single card.