We talked to some Googlers and asked how they managed to work with the emulators, and everyone was in agreement that there was a lot of room for improvement. Also, if you're using external applications provided by android like making calls, emailing you'll need a real device. There, inside Build group, go to Android Build. However, all that being said, the emulator is a great place to start and get going. We often resorted to using physical hardware for most, if not all, Android app testing and development.
But as the Android device market matured, and different types of devices with very diverse hardware and software specs came on the market, the emulator simply couldn't keep up with being both highly configurable and keep up in terms of performance. I've just tested my Solution and it seems to run as fast as in Xamarin studio. So now I just have the template application, I have not changed anything. It's freely available for download. Enable internet connection Alas, the connection between the emulated Android device and Visual Studio use an internal switch of Hyper-V.
A while back, we were taking part in an Android conference and we ran an informal poll. One, the emulator is great, but you never know just how the app is going really look and feel until you test it on a device. We believe that Google, as the platform owner, is best positioned to provide ongoing support for new versions of the platform in a way that accurately and authentically reflects the real-world behavior on devices. The solution does, however, run on and computers. Once created, the virtual device is nothing more than a Virtual Machine inside Hyper-V more on this later, when we will enable internet connection but this is transparent to the user. Devices in the market have a diverse set of Android versions, screen sizes, and other hardware properties, making app testing an expensive headache.
A document shares us some useful information about troubleshoot the Visual Studio Emulator for Android, if possible, you could view it here: If you get any error message in your side, please feel free to share it here. The speedup is truly dramatic and returns usefulness to the emulator, even running at high resolutions. Meanwhile, others, like , decided to take matters into their own hands, with some impressive results. You can review the stats in Activity Monitor to confirm. As I mentioned, I actually use only Xamarin Studio and it's very fast. Its speed and how buggy the debugging can be. It's simply unreasonable to require developers to test on every conceivable Android device configuration these days.
We also know that, for mobile developers, authenticity is key. The problem arises with Android Emulators only. The emulator now runs better than it did, but there's still a lot of room for improvement. You even receive updates to the emulator alongside other Visual Studio extensions in the Notification Hub. Apple iPhone simulators never show the same issue as the Android Emulator. When Hyper-V is enabled it doesn't allow any other virtualization host to run.
Please check the requirement for the Hyper-v here: Or you could re-install the hyper-v, test it again. That way you're emulator is already loaded in your computer's memory and doesn't have rebuild it each time. In my devices the app stops responding as soon as it opens. . Advertiser Disclosure: Some of the products that appear on this site are from companies from which QuinStreet receives compensation. Work-From-Home is covered too—unlike other Android emulators, the Visual Studio Emulator for Android works over remote desktop. Play back app audio through your computer speakers.
He has worked on big and small projects in Slovenia and abroad e. Sure, you can disable Hyper-V reboot required and go with Google's Emulator or a better one from Genymotion. It turned out that few people had complaints about the emulator's features. Best Regards, Jack We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. I'm currently using Xamarin Studio. Android emulators hold a valuable place in the Android app developer's daily work.
Currently he enjoys programming in. Debugging to the emulator is as simple as selecting one of our device profiles from the debug target dropdown and hitting the play button. By this point, the emulator had become virtually unusable. But instead of fixing that, Microsoft choose to create all imaginable emulators on top of Hyper-V. Over time, and many revisions, the emulator has both improved in the features the tool offers, and become bogged down with significant performance problems. The screen should now look better and be more responsive.