I'm running 980m sli myself im pretty sure we are just brute forcing the nvidia hairworks. For me, on a 780ti and winx64 latest drivers and everything, I had to set it to allow for the witcher 3 profile and it instantly showed up. It wasn't in mine to start with either but after starting the game it appeared. Wish I could of been more helpful, hopefully it gets resolved soon. Let us know if you have updated to this latest patch in the comments below.
I am all set to Ultra 1440p, no hairworks and getting ~60fps but get random drops. Does anyone know what the problem might be? Rule 0: Be civil and stay on-topic No personal attacks, witch-hunts, or inflammatory language. Auto camera centering needs an option to be disabled. This patch upgrades the 2011 release version of the game to Enhanced Edition. Rule 1: No spam, porn, or facilitating piracy This can result in an immediate ban. Check out the huge changelog for The Witcher 3 patch 1. I'm pretty bummed out right now.
Wild Hunt still defaults to Borderless Windowed instead of Fullscreen every launch, though. I can bind map to anything yet the default M is still the only key that opens the map. Texture rendering quality for the high and ultra presets has been improved. If an active Internet connection is present the game will be automatically updated to Enhanced Edition when you run the game Launcher and confirm that you wish to update the game to its newest version. For instance on the Witcher necklace that geralt wears sometimes the corners shimmer in the light as does his armor it's really kind of distracting how do I get rid of that? No need to punish them if that's your intent. To patch your vanilla The Witcher 2 installation to Enhanced Edition manually, use the links below. Everything's actually working fine - my keybinds were reset by the patch, but work just fine either way.
Save the game and reopen in that same spot, back at 60. This is why we can't have nice things. The upcoming update is suppose to fix a few bugs so hopefully it can straigten out your problem. Can't have the settings maxed at heavily populated areas or for bigish fights, but can run on mostly high with the nvidia hairworks stuff on smoothly. I'm like 2 items away from finishing my X99 build, one of those is either gonna be a 980Ti or a 390X. I'm not 100% sure I had 60 fps there before, but I'm still considering turning something else down to see if I can get 60 fps.
Hopefully they'll fix that next patch. The actual merchants will also offer better and more varied gear once the patch is installed, and there should be fewer movement problems. They wanted it to be done right from the start and the fact that they are aggressively patching it is exceptional in this day of gaming company greed and bug-ridden releases. Luckily I haven't had any crashes yet. Deliberate posting of spoilers after warnings may constitute trolling under Rule 0. The sharpening setting from the last patch was totally unnecessary as well. Though I imagine they optimised by lowering the details or number of models used for vegetation, a lot of things like ivy tend to move in a large block.
Given the way they run GoG, and how the first two games were, and the reviews they were getting on consoles a week before actual release, I figured it was a good thing to pre-order it a few days before it was released. Other menu key bindings seem to work, opening up the correct menu, yet when clicked a second time open up the default menu bind. Game is fun but these mishaps wreck it for me. One of the major fixes this bug brings is the resolution issues when you play the game on 1280×720 pixels. If you have an older version of The Witcher 2 you need to update it to Enhanced Edition before using the patch 3. Upgrading items included in gear sets no longer destroys rune sockets on said items.
I'm downloading it from Steam as I write this because of the fantastic community of Youtube walk throughs. The shimmering on the armour was obvious and very messy at ultra textures at 1440p. I had other settings customized to try to get about 60 fps on a i3570k 4. I think they will fix it soon. Same goes for Geralts movement, he only has slow walking and then fast walking, slow is too slow and fast is to fast. I didn't get it lined up exactly, but I tried to take a comparison shot after the 1. Improved camera smoothness Performance improvements during some cutscenes.
We get a lot of the same questions. Won't be playing until then and I'm glad to see that the game will be in much better shape when I do. Improves visibility of tracks, marks, footprints and scent clues. I heard a couple of people say they're getting crashes now or worse performance. The Witcher 3: Wild Hunt has just received a brand new patch, in the form of update 1. Corrects some missing translations in localized versions. I had pre-ordered the game myself, but mainly because I am a huge sucker for pre-order bonuses most pre-orders do not have any extras, so I never pre-order those, no point , and that I was already availing of the 20% off.
Text is still pretty small, still looks like blur. Another issue the patch resolves is stuttering problem of boat. I would call it a system problem if after the patch it continues. Unlock All Bindings is now an option? If you want to manually download it, you can check out the link below. Rule 4: No tech support, basic or game specific questions Those go in or depending on how gaming specific the question is. Also, there seems to be way more aliasing now is Antialiasing even working anymore? Happens with my Nvidia rig too. Should I update if the game was perfect for me before? You will find many fixes similar, but there are certain changes in the logs of Xbox one.
You can change the number in the user. For example after adding the patch you can now simply rebind all the keys which were not quite possible before. Although I did preorder and not necessarily directly because of patches. The Witcher 3: Wild Hunt - Patch 1. I should note video memory usage has never gotten past 60%.